Items & Inventory
Every item type in One More Delve — from potions to blueprints.
One More Delve features a limited set of item categories, all tied to the core loop of dungeon runs, crafting, and progression. Understanding what items exist and how they are used is fundamental to playing efficiently.
Consumables
Health Potions
Stored on your belt. Physically grab the potion and drop or throw it to consume. Potions restore health over a brief animation. The amount restored per potion is not publicly documented by ATVR.
Purchasable at the hub shop using coins collected from defeated enemies and smashed objects.
Crafting Materials
Crystals mined from dungeon walls are the primary crafting material. There are multiple crystal tiers corresponding to different dungeon levels.
See Crystals for detailed mining guides.
Blueprints
Blueprints are loot drops from enemies and bosses. Each blueprint unlocks a crafting recipe at the forge. Without a blueprint, you cannot craft the corresponding item.
Blueprints are not shared between players in co-op. Each player must collect their own.
Currency
Coins
Earned by defeating enemies and smashing crates and other destructible objects. Spent at the hub shop on:
- Health potions
- New spell types
- Cosmetic skins for weapons and armor (added in 1.0 release)
Coins do not persist between runs if you die carrying them. Bank them by returning to the hub before death.
Equipment
Weapons
Weapons occupy one of three holster slots. See the Weapons Hub for full details on every weapon type.
Armor
Armor provides stat bonuses beyond raw defense. Armor pieces include helmet, chest, arms, and legs. Each piece can be upgraded through crafting.
See the Armor Tier List for community rankings.
Loot Mechanics
Loot drops are random per enemy and boss kill. Higher dungeon levels have better drop rates for rare blueprints and materials. There is no pity system documented by ATVR.
When you die, any carried loot (not yet banked at the forge) is lost. Returning to the hub banks all loot permanently.
See also: Crafting, Crystals, and Loot Tables.
Frequently Asked Questions
Quick answers to the most common questions about One More Delve.
How do I get health potions?
Purchase health potions from the hub shop using coins earned from defeating enemies and smashing objects. There is no other source of potions as of the 1.0 release.
What happens to my loot if I die?
Any loot you are carrying (not yet banked at the forge) is lost. Crafted and banked items are safe. Return to the hub frequently to bank loot.
Do bosses drop better loot than regular enemies?
Yes. Boss chests contain the highest-tier loot in each dungeon and guarantee at least one blueprint drop. Regular enemies drop coins and occasional blueprints.