Weapons
Two-Handed Weapons
High damage, no shield — dual controller grip required.
Two-handed weapons (large axes, hammers, greatswords) deal the highest melee damage per swing but disable shield use. You must hold grip on both controllers while wielding them.
July 23, 2026 Grip Update
The June 8 patch added selectable grip points and aligned two-handed control with other VR titles — the top hand leads weapon orientation.
Playstyle
- Best for players who read enemy telegraphs and commit to full swings.
- Weak against fast swarms — pair with co-op tank or magic opener.
- See Anti-Phasing — long weapons clip more easily at close range.
vs Sword & Shield
| Two-Handed | Sword + Shield | |
|---|---|---|
| Damage | Highest | Moderate |
| Defense | None | Parry + block |
| Skill floor | High | Lower |
Related
FAQ
Frequently Asked Questions
Quick answers to the most common questions about One More Delve.
How do I hold two-handed weapons?
Grip both controllers while the weapon is equipped. July 23, 2026 added alternate grip points in settings.
Can I block with two-handed?
No shield slot — dodge and sprint instead.
Best dungeon for two-handed?
Dungeon 4–5 when you know enemy patterns and have co-op support.