Co-op Roles & Playstyles
How three-player groups split tank, DPS, and magic without formal classes.
One More Delve has no character classes. Roles emerge from loadout choices in three-player co-op — a pattern praised in VR.org and Fast Lawyer coverage.
Common Roles
Frontline (Tank)
Sword + shield, holds aggro, parries telegraphed hits. Uses Sprint to reposition.
DPS
Two-handed or dual melee, flanks while tank holds front. Highest burst when swings connect cleanly.
Magic Support
Stands mid range, opens with Fire/Lightning burst, revives downed allies. See Spells Tier List.
Solo vs Co-op
Solo players hybrid all three roles — magic opener, sword cleanup, potions for mistakes.
Related
Frequently Asked Questions
Quick answers to the most common questions about One More Delve.
Is there a healer class?
No dedicated healer — potions and revives handle recovery.
Best trio comp?
Shield tank, melee DPS, magic support is the community default.
Cross-play roles?
Same roles on Quest and SteamVR — cross-play supported at 1.0.