Co-op Roles & Playstyles

How three-player groups split tank, DPS, and magic without formal classes.

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One More Delve has no character classes. Roles emerge from loadout choices in three-player co-op — a pattern praised in VR.org and Fast Lawyer coverage.

Common Roles

Frontline (Tank)

Sword + shield, holds aggro, parries telegraphed hits. Uses Sprint to reposition.

DPS

Two-handed or dual melee, flanks while tank holds front. Highest burst when swings connect cleanly.

Magic Support

Stands mid range, opens with Fire/Lightning burst, revives downed allies. See Spells Tier List.

Solo vs Co-op

Solo players hybrid all three roles — magic opener, sword cleanup, potions for mistakes.

FAQ

Frequently Asked Questions

Quick answers to the most common questions about One More Delve.

Is there a healer class?

No dedicated healer — potions and revives handle recovery.

Best trio comp?

Shield tank, melee DPS, magic support is the community default.

Cross-play roles?

Same roles on Quest and SteamVR — cross-play supported at 1.0.